• Skills

    Professional

    • Unity game development
    • Unity tools development
    • C#
    • Console porting
    • Shader programming in HLSL
    • Frontend Javascript
    • Python

    Personal/Education

    • Unreal Engine
    • Node.js
    • Nim
    • Java
    • C
  • Education

  • Portfolio

    Most of my work is closed source, but you can check out some recent open source Unity tools and projects I'm working on Or check out the games I worked on in the Experiences section.
  • Experience

    Last Encounter
    Unity, 2d rogue-like action, 2016-2018
    • Architecture design
    • Systems and gameplay implementation
    • Nintendo Switch port
    Bear With Me: The Lost Robots
    Unity, point and click adventure, 2018-2019
    • Puzzle mechanics implementation
    • Scene texture optimization
    Bear With Me: The Complete Collection
    Unity, point and click adventure, 2018-2019
    • Console porting (Switch, Xbox One, PS4)
    Undisclosed project
    Unity, nsfw 2d action, 2018-2020
    • Complete reskinning of Last Encounter
    • Porting to mobile - performance optimization
    • F2P backend and development and integration
    Dangerous Bunch
    Unity, mobile casual, 2020-2021
    • lead developer
    • gameplay, systems and server work
    Hypercasual
    Unity, mobile 2d/3d, 2021-2021
  • Other

    • English (B2) & Croatian (native)
    • Published paper: "Performance of Common Classifiers on node2vec Network Representations"