Skills
Professional
- Unity game development
- Unity tools development
- C#
- Console porting
- Shader programming in HLSL
- Frontend Javascript
- Python
Personal/Education
- Unreal Engine
- Node.js
- Nim
- Java
- C
Education
- Bachelor's degree in computer science from Faculty of Electrical Engineering and Computing
Thesis: "Deep Features Interpolation for Image Content Changes" - Master's degree in computer science from Faculty of Electrical Engineering and Computing
Thesis: "Multiclass classification of graph vertices using learned features"
Portfolio
Most of my work is closed source, but you can check out some recent open source Unity tools and projects I'm working on Or check out the games I worked on in the Experiences section.Experience
Last Encounter
Unity, 2d rogue-like action, 2016-2018
- Architecture design
- Systems and gameplay implementation
- Nintendo Switch port
Bear With Me: The Lost Robots
Unity, point and click adventure, 2018-2019
- Puzzle mechanics implementation
- Scene texture optimization
Bear With Me: The Complete Collection
Unity, point and click adventure, 2018-2019
- Console porting (Switch, Xbox One, PS4)
Undisclosed project
Unity, nsfw 2d action, 2018-2020
- Complete reskinning of Last Encounter
- Porting to mobile - performance optimization
- F2P backend and development and integration
Other
- English (B2) & Croatian (native)
- Published paper: "Performance of Common Classifiers on node2vec Network Representations"